-- Recount's Resurrection Tracker Module. -- This can be deleted/renamed (to say TrackerModule_*_off.lua) to remove the mode local revision = tonumber(string.sub("$Revision: 1079 $", 12, -3)) local Recount = _G.Recount if Recount.Version < revision then Recount.Version = revision end local AceLocale = LibStub("AceLocale-3.0") local L = AceLocale:GetLocale( "Recount" ) local dbCombatants local srcRetention local dstRetention local DetailTitles={} DetailTitles.Ressed={ TopNames = L["Ressed Who"], TopCount = "", TopAmount = L["Times"], BotNames = L["Ability"], BotMin = "", BotAvg = "", BotMax = "", BotAmount = L["Count"] } function Recount:SpellResurrect(timestamp, eventtype, srcGUID, srcName, srcFlags, dstGUID, dstName, dstFlags,spellId, spellName, spellSchool) Recount:AddRes(srcName, dstName, spellName, srcGUID, srcFlags, dstGUID, dstFlags, spellId) end function Recount:AddRes(source, victim, ability,srcGUID,srcFlags, dstGUID,dstFlags,spellId) --Get the tables -- Name and ID of pet owners local sourceowner local sourceownerID local victimowner local victimownerID source, sourceowner, sourceownerID = Recount:DetectPet(source, srcGUID, srcFlags) victim, victimowner, victimownerID = Recount:DetectPet(victim, dstGUID, dstFlags) srcRetention = Recount.srcRetention if srcRetention then if not dbCombatants[source] then Recount:AddCombatant(source, nil, srcGUID,srcFlags) end local sourceData=dbCombatants[source] if sourceData then Recount:SetActive(sourceData) Recount:AddAmount(sourceData,"Ressed",1) Recount:AddTableDataSum(sourceData,"RessedWho",victim,ability,1) end end end local DataModes={} function DataModes:Ressed(data, num) if not data then return 0 end if num==1 then return (data.Fights[Recount.db.profile.CurDataSet].Ressed or 0) end return (data.Fights[Recount.db.profile.CurDataSet].Ressed or 0), {{data.Fights[Recount.db.profile.CurDataSet].RessedWho,L["'s Resses"],DetailTitles.Ressed}} end local TooltipFuncs={} function TooltipFuncs:Ressed(name,data) local SortedData,total GameTooltip:ClearLines() GameTooltip:AddLine(name) Recount:AddSortedTooltipData(L["Top 3"].." "..L["Ressed"],data and data.Fights[Recount.db.profile.CurDataSet] and data.Fights[Recount.db.profile.CurDataSet].RessedWho,3) end Recount:AddModeTooltip(L["Ressers"],DataModes.Ressed,TooltipFuncs.Ressed,nil,nil,nil,nil) local oldlocalizer = Recount.LocalizeCombatants function Recount.LocalizeCombatants() dbCombatants = Recount.db2.combatants oldlocalizer() end