-- Recount Locale -- Please use the Localization App on WoWAce to Update this -- http://www.wowace.com/projects/recount/localization/ local L = LibStub("AceLocale-3.0"):NewLocale("Recount", "esES") if not L then return end L["Ability"] = "Habilidad" L["Ability Name"] = "Nombre de Habilidad" L["Absorbed"] = "Absorbido" L["Activity"] = "Actividad" L["Add to Current Graph (Alt Click)"] = "Añadir a Grafico Actual (Alt Click)" L["Allows the data of a window to be reported"] = "Permite reportar los datos de una ventana" L["Appearance"] = "Apariencia" L["Arcane"] = "Arcano" L["Arenas"] = "Arenas" L[" at "] = "en" L["Attacked"] = "Atacado" L["Attacked by"] = "Atacado por" L["Attacked/Healed"] = "Atacado/Curado" L["Attack Name"] = "Nombre del Ataque" L["Attack Summary Incoming (Click for Outgoing)"] = "Resumen de ataque entrante (Click para saliente)" L["Attack Summary Outgoing (Click for Incoming)"] = "Resumen de ataque saliente (Click para entrante)" L["Autodelete Time Data"] = "Supr aut. dato de tiempo" L["Autohide On Combat"] = "Ocultar en Combate" L["Autoswitch Shown Fight"] = "Cambiar automaticamente a la batalla mostrada" L["Available Bandwidth"] = "Ancho de banda disponible" L["Avg"] = "Med" L["Avg. DOTs Up"] = "Media de DOTs Arriba" L["Avg. HOTs Up"] = "Media de HOTs Arriba" L["Background"] = "Segundo Plano" L["Bandwidth"] = "Ancho banda" L["Bar Color Selection"] = "Seleccion de color de la barra" L["Bar Selection"] = "Seleccion de barra" L["Bar Text"] = "Texto de Barra" L["Bar Text Options"] = "Opciones de Texto de Barra" L["Battlegrounds"] = "Campos de Batalla" L["Block"] = "Bloqueado" L["Blocked"] = "Bloqueado" L["Bosses"] = "Bosses" L["Bottom Color"] = "Color Inferior" L["Broke"] = "Roto" L["Broke On"] = "Roto en" L[" by "] = "por" L["Bytes"] = "Bytes" L["CC Breakers"] = "Rompedores de CC" L["CC Breaking"] = "Rompiendo CC" L["CC's Broken"] = "CC Roto" L["|cff40ff40Enabled|r"] = "|cff40ff40Activado|r" L["|cffff4040Disabled|r"] = "|cffff4040Desactivado|r" L["Check Versions"] = "Revisar Version" L["Clamp To Screen"] = "Anclar a la Pantalla" L["Class Colors"] = "Colores de clase" L["Click for more Details"] = "Click para mas detalles" L["Click for next Pet"] = "Click para la siguiente mascota" L["Click|r to toggle the Recount window"] = "Click|r para cambiar a la ventana de Recount" L["Close"] = "Cerrar" L["Color"] = "Color" L["Combat Log Range"] = "Rango de Log de Combate" L["Combat Messages"] = "Mensajes de Combate" L["Commas"] = "Comas" L["Config"] = "Config" L["Config Access"] = "Configuracion de acceso" L["Config Recount"] = "Configurar Recount" L["Confirmation"] = "Confirmacion" L["Content-based Filters"] = "Filtros Basados en Contenido" L["Controls the frame strata of the Recount windows. Default: MEDIUM"] = "Controla la capa donde se sitúa la ventana de Recount. Por defecto: Media" L["Controls whether the Recount windows can be dragged offscreen"] = "Controla que la ventana de Recount pueda ser movida fuera de la pantalla" L["Count"] = "Contar" L["Crit"] = "Crit" L["Crushing"] = "Aplastante" L["Current Fight"] = "Batalla Actual" L["Damage"] = "Daño" L["Damage Abilities"] = "Habilidades de daño" L["Damage Done"] = "Daño inflingido" L["Damaged Who"] = "Quien Dañado" L["Damage Focus"] = "Foco de Daño" L["Damage Report for"] = "Reporte de daño para" L["Damage Taken"] = "Daño recibido" L["Data"] = "Datos" L["Data collection turned off"] = "Recoleccion de datos apagada" L["Data collection turned on"] = "Recoleccion de datos encendida" L["Data Deletion"] = "Borrado de datos" L["Data Name"] = "Nombre de los Datos" L["Data Options"] = "Opciones de datos" L["Death Details for"] = "Detalles de muerte para" L["Death for "] = "Muerte por" L["Death Graph"] = "Grafico de muerte" L["Deaths"] = "Muertes" L["Death Track"] = "Monitorizador de muerte" L["Delete Combatant (Ctrl-Alt Click)"] = "Borrar Combatiente (Ctrl-Alt Click)" L["Delete on Entry"] = "Supr en acceso" L["Delete on New Group"] = "Borrar en Nuevo Grupo" L["Delete on New Raid"] = "Borrar en Nueva Banda" L["Detail"] = "Detalle" L["Detail Window"] = "Ventana de Detalles" L[" dies."] = " muere." L["Dispelled"] = "Disipados" L["Dispelled By"] = "Disipado por" L["Dispels"] = "Disipan" L["Display"] = "Mostrar" L["Displaying Versions"] = "Mostrando versiones" L["Displays the versions of players in the raid"] = "Muestra la version de los jugadores en la banda" L["Distribution"] = "Distribucion" L["Dodge"] = "Esquivado" L["DoT"] = "DoT" L["DOTs"] = "DOTs" L["DOT Time"] = "Tiempo de DOT" L["DOT Uptime"] = "DOT arriba" L["Downstream Traffic"] = "Trafico entrante" L["Down Traffic"] = "Descarga" L["Do you wish to reset the data?"] = "¿Quieres resetear los datos?" L["DPS"] = "DPS" L["DTPS"] = "DTPS" L["Duration"] = "Duracion" L["Enabled"] = "Activado" L["End"] = "Fin" L["Energy Abilities"] = "Habilidades de Energia" L["Energy Gained"] = "Energia Ganada" L["Energy Sources"] = "Fuentes de Energia" L["Fight"] = "Batalla" L["Fight Segmentation"] = "Segmentacion de Batallas" L["File"] = "Archivo" L["Filters"] = "Filtros" L["Fire"] = "Fuego" L["Fix Ambiguous Log Strings"] = "Arreglar cadenas ambiguas" L["Font Selection"] = "Seleccion de fuente" L[" for "] = " para " L["Fought"] = "Combatido" L["FPS"] = "FPS" L["Frame Strata"] = "Capa donde está la ventana" L["Friendly Attacks"] = "Ataques amigos" L["Friendly Fire"] = "Fuego Amigo" L["Friendly Fired On"] = "Fuego amigo en" L["From"] = "De" L["Frost"] = "Escarcha" L["Frostfire"] = "Pirofrío" L["Gained"] = "Ganado" L["General Window Options"] = "Opciones de la Ventana General" L["Glancing"] = "De Refilon" L["Global Data Collection"] = "Coleccion Glob. de Datos" L["Global Realtime Windows"] = "Ventana global de tiempo real" L["Graph Window"] = "Ventana de Grafico" L["Group Based Deletion"] = "Borrado de grupo" L["Grouped"] = "Agrupados" L["Guardian"] = "Guardian" L["gui"] = "gui" L["GUI"] = "GUI" L["Guild"] = "Hermandad" L["Heal"] = "Cura" L["Healed"] = "Curado" L["Healed By"] = "Curado por" L["Healed Who"] = "Quien Curado" L["Heal Focus"] = "Foco de Sanacion" L["Healing"] = "Sanacion" L["Healing Done"] = "Sanacion realizada" L["Healing Taken"] = "Sanacion recibida" L["Heal Name"] = "Nombre de Cura" L["Heals"] = "Curas" L["Health"] = "Vida" L["Hide"] = "Ocultar" L["Hides the main window"] = "Oculta la ventana principal" L["Hide When Not Collecting"] = "Oculto si no recolecta" L["Hit"] = "Golpe" L["Holy"] = "Sanacion" L["Hostile"] = "Hostil" L["HoT"] = "HoT" L["HOTs"] = "HOTs" L["HOT Time"] = "Tiempo de HOT" L["HOT Uptime"] = "HOT arriba" L["HPS"] = "HPS" L["HTPS"] = "HTPS" L["Incoming"] = "Entrante" L["Instance Based Deletion"] = "Borrado de mazmorra" L["Integrate"] = "Integrar" L["Interrupted"] = "Interrumpido" L["Interrupted Who"] = "Quien Interrumpido" L["Interrupts"] = "Interrupciones" L["Is this shown in the main window?"] = "¿Esto se muestra en la ventana principal?" L["Keep Only Boss Segments"] = "Guardar solo en Bosses" L["Killed By"] = "Matado por" L["Lag"] = "Lag" L["Last Fight"] = "Ultima Batalla" L["Latency"] = "Latencia" L["Lines Reported"] = "Líneas informadas" L["Lines reported set to: "] = "Líneas informadas ajustado a: " L["Lock"] = "Bloquear" L["Lock Windows"] = "Bloquear Ventanas" L["Main"] = "Principal" L["Main Window"] = "Ventana Principal" L["Main Window Options"] = "Opciones de Pantalla Principal" L["Mana Abilities"] = "Habilidades de Mana" L["Mana Gained"] = "Mana Conseguido" L["Mana Sources"] = "Fuentes de Mana" L["Max"] = "Max" L["Melee"] = "Melee" L["Merge Pets w/ Owners"] = "Unir mascotas y dueños" L["Messages"] = "Mensajes" L["Min"] = "Min" L["Misc"] = "Misc" L["Miss"] = "Fallado" L["Mob"] = "Monstruos" L["Mobs"] = "Monstruos" L["Name of Ability"] = "Nombre de Habilidad" L["Nature"] = "Naturaleza" -- L["Naturefire"] = "Naturefire" L["Network"] = "Red" L["Network and FPS"] = "Latencia e Imágenes por segundo" L["Network Traffic"] = "Trafico de Red" L["Network Traffic(by Player)"] = "Trafico de red(por Jugador)" L["Network Traffic(by Prefix)"] = "Trafico de red(por Prefijo)" L["New"] = "Nuevo" L["Next"] = "Siguiente" L["No"] = "No" L["No Absorb"] = "No Absorbe" L["No Block"] = "No Bloquea" L["Non-Trivial"] = "No Trivial" L["No Pet"] = "Sin Mascota" L["No Resist"] = "No Resiste" L["Normalize"] = "Normalizar" L["Number Format"] = "Formatos de Numero" L["Officer"] = "Oficiales" L["Open Ace3 Config GUI"] = "Abre la GUI Ace3 de configuracion" L["Other Windows"] = "Otras Ventanas" L["Outgoing"] = "Saliente" L["Outside Instances"] = "Instancias Exteriores" L["Overall Data"] = "Esta sesion" L[" overheal"] = "overheal (sobrecuración)" L["Overheal"] = "Overheal" L["Overhealing"] = "Overhealing" L["Overhealing Done"] = "Overhealing hecho" L["Over Heals"] = "Curas de mas" L["Parry"] = "Parado" L["Party"] = "Grupo" L["Party Instances"] = "Instancias de Grupo" L["pause"] = "pausa" L["Pause"] = "Pausa" L["Percent"] = "Porcentaje" L["Per Second"] = "Por Segundo" L["Pet"] = "Mascota" L["Pet Attacked"] = "Mascota Atacada" L["Pet Damage"] = "Daño de Mascota" L["Pet Damage Abilities"] = "Habilidades de daño de Mascota" L["Pet Focus"] = "Foco de Mascota" L["Pet Healed"] = "Mascota Curada" L["Pet Healing Abilities"] = "Habilidades de Cura de las Mascotas" L["Pets"] = "Mascotas" L["Pet Time"] = "Tiempo de Mascota" L["Physical"] = "Fisico" L["Player/Mob Name"] = "Nombre del Jugador/Monstruo" L["Players"] = "Jugadores" L["Prefix"] = "Prefijos" L["Previous"] = "Anterior" L["Profiles"] = "Perfiles" L["Rage Abilities"] = "Habilidades de Ira" L["Rage Gained"] = "Ira Generada" L["Rage Sources"] = "Fuentes de Ira" L["Raid"] = "Banda" L["Raid Instances"] = "Instancias de Banda" L["Rank Number"] = "Numero de Rango" L["Realtime"] = "Tiempo real" L["Record Buffs/Debuffs"] = "Grabar Bufos/Debufos" L["Record Data"] = "Grabar datos" L["Record Deaths"] = "Grabar muertes" L["Recorded Fights"] = "Batallas Guardadas" L["Records the times and applications of buff/debuffs on this type"] = "Grabar las veces y las aplicaciones de bufo/debufos en este tipo" L["Records when deaths occur and the past few actions involving this type"] = "Grabar cuando una muerte ocurre y las pasadas acciones tenian que ver con este tipo" L["Record Time Data"] = "Datos de tiempo grabado" L["Recount"] = "Recount" L["Recount Version"] = "Contar Version" L["Report"] = "Reporte" L["Report Data"] = "Reportar datos" L["Report for"] = "Reportar para" L["Report the DeathTrack Window Data"] = "Reportar las muertes del registro" L["Report the Detail Window Data"] = "Muestra la ventana de datos de reporte de detalle" L["Report the Main Window Data"] = "Muestra la ventana de datos de reporte principal" L["Report To"] = "Reportar" L["Report Top"] = "Reportar Top" L["reset"] = "reset" L["Reset"] = "Resetear" L["Reset Colors"] = "Resetear Colores" L["ResetPos"] = "Resetear Posicion" L["Reset Positions"] = "Reset. Posiciones" L["Reset Recount?"] = "¿Resetear Recount?" L["Resets the data"] = "Resetear los datos" L["Resets the positions of the detail, graph, and main windows"] = "Resetea la posicion de todas las ventanas" L["Resist"] = "Resistido" L[" resisted"] = "resistido" L["Resisted"] = "Resistido" L["Ressed"] = "Resucitados" L["Ressed Who"] = "Quien Resucitado" L["Ressers"] = "Resucitadores" L["Right-click|r to open the options menu"] = "Click derecho|r para abrir las opciones del menu" L["Row Height"] = "Altura de Fila" L["Row Spacing"] = "Espaciado de Fila" L["RunicPower Abilities"] = "Habilidades de Poder Runico" L["Runic Power Gained"] = "Poder Runico Ganado" L["RunicPower Sources"] = "Fuentes de Poder Runico" L["Say"] = "Decir" L["'s Dispels"] = "-> disipados" L["'s DOT Uptime"] = "-> DOT Arriba" L["'s DPS"] = "-> DPS" L["'s DTPS"] = "-> DTPS" L["Seconds"] = "Segundos" L["'s Effective Healing"] = "-> Curaciones Efectivas" L["Self"] = "Propio" L["'s Energy Gained"] = "-> Energia Ganada" L["'s Energy Gained From"] = "-> Energia Ganada de" L["Set Combat Log Range"] = "Establecer Rango del log de Combate" L["Set the maximum number of lines to report"] = "Ajustar el número máximo de líneas a informar" L["Set the maximum number of recorded fight segments"] = "Ajusta el maximo numero de segmentos de batalla almacenados" L["'s Friendly Fire"] = "-> Fuego Amigo" L["Shadow"] = "Sombra" L["Short"] = "Corto" L["'s Hostile Attacks"] = "-> Ataques hostiles" L["'s HOT Uptime"] = "-> HOT Arriba" L["show"] = "mostrar" L["Show"] = "Mostrar" L["Show Buttons"] = "Mostrar Botones" L["Show Death Track (Left Click)"] = "Muestra las muertes del registro (Click Izquierdo)" L["Show Details (Left Click)"] = "Mostrar Detalles (Click Izquierdo)" L["Show Graph"] = "Mostrar grafico" L["Show Graph (Shift Click)"] = "Mostrar Grafico (Shift Click)" L["Show next main page"] = "Muestra la pagina principal siguiente" L["Show previous main page"] = "Muestra la pagina principal anterior" L["Show Realtime Graph (Ctrl Click)"] = "Mostrar Grafico en Tiempo real (Ctrl Click)" L["Show Scrollbar"] = "Mostrar barra de Scroll" L["Shows found unknown spells in BabbleSpell"] = "Muestra los hechizos desconocidos encontrados en BabbleSpell" L["Shows the config window"] = "Muestra la ventana de configuracion" L["Shows the main window"] = "Muestra la ventana principal" L["Show Total Bar"] = "Mostrar barra total" L["'s HPS"] = "-> HPS" L["'s HTPS"] = "-> HTPS" L["'s Interrupts"] = "-> Interrumpidos" L["'s Mana Gained"] = "-> Mana Ganado" L["'s Mana Gained From"] = "-> Mana Ganado de" L["'s Network Traffic"] = "-> Trafico de Red" L["Solo"] = "Solo" L["'s Overhealing"] = "-> Overhealing" L["'s Partial Resists"] = "-> Parcialmente resistidos" L["Specialized Realtime Graphs"] = "Graficas en tiempo real especializada" L["Split"] = "Separar" L["'s Rage Gained"] = "-> Ira Ganada" L["'s Rage Gained From"] = "-> Ira Ganada de" L["'s Resses"] = "-> Resucitados" L["'s RunicPower Gained"] = "'s Poder Rúnico Ganado" L["'s RunicPower Gained From"] = "'s Poder Rúnico Ganado De" L["Stack"] = "Stack" L["Standard"] = "Estandard" L["Start"] = "Inicio" L["Starts a realtime window tracking amount of available AceComm bandwidth left"] = "Comienza una ventana en tiempo real que monitoriza tu ancho de banda AceComm restante" L["Starts a realtime window tracking your downstream traffic"] = "Comienza una ventana en tiempo real que monitoriza tu trafico entrante" L["Starts a realtime window tracking your FPS"] = "Comienza una ventana en tiempo real que monitoriza tus FPS" L["Starts a realtime window tracking your latency"] = "Comienza una ventana en tiempo real que monitoriza tu latencia" L["Starts a realtime window tracking your upstream traffic"] = "Comienza una ventana en tiempo real que monitoriza tu trafico saliente" L["'s Time Spent"] = "-> Tiempo Gastado" L["'s Time Spent Attacking"] = "-> Tiempo Gastado Atacando" L["'s Time Spent Healing"] = "-> Tiempo Gastado Curando" L["'s TPS"] = "-> TPS" L["Summary Report for"] = "Reportar resumen para" L["Swap Text and Bar Color"] = "Intercambia los Colores de las Barras y los Textos" L["sync"] = "sinc" L["Sync"] = "Sinc" L["Sync Data"] = "Sincronizar Datos" L["Sync Options"] = "Opciones de Sincronizacion" L["Taken"] = "Recibido" L["Threat"] = "Amenaza" L["Threat on"] = "Amenaza de" L["Tick"] = "Tick" L["Ticked on"] = "Ticked on" L["Time"] = "Tiempo" L["Time Damaging"] = "Tiempo dañando" L["Time Healing"] = "Tiempo Curando" L["Times"] = "Tiempos" L["Time (s)"] = "Tiempo (s)" L["Title"] = "Titulo" L["Title Text"] = "Texto de Titulo" L["Toggle"] = "Cambiar" L["Toggle pause of global data collection"] = "Activa/desactiva la pausa de recoleccion de datos global" L["Toggles sending synchronization messages"] = "Activa/desactiva el envio de mensajes de sincronizacion" L["Toggles the main window"] = "Muestra/oculta la ventana principal" L["Toggles windows being locked"] = "Bloquea la posición de todas las ventanas" L["Took Damage From"] = "Recibio daño de" L["Top 3"] = "Top 3" L["Top Color"] = "Color Superior" L["Total"] = "Total" L["Total Bar"] = "Barra total" L["Tracks Raid Damage Per Second"] = "Monitoriza el DPS de la banda" L["Tracks Raid Damage Taken Per Second"] = "Monitoriza el daño recibido de la banda por segundo" L["Tracks Raid Healing Per Second"] = "Monitoriza la sanacion por segundo" L["Tracks Raid Healing Taken Per Second"] = "Monitoriza la sanacion recibida por segundo" L["Tracks your entire raid"] = "Monitoriza la banda completa" L["Trivial"] = "Trivial" L["Type"] = "Tipo" L["Ungrouped"] = "Sin agrupar" L["Unknown"] = "Desconocido" L["Unknown Spells"] = "Hechizos desconocidos" L["Unknown Spells:"] = "Hechizos desconocidos:" L["Upstream Traffic"] = "Trafico Saliente" L["Up Traffic"] = "Subida" L["verChk"] = "verChk" L["VerChk"] = "Version Check" L["was Dispelled by"] = "fue disipado por" L["was Healed by"] = "fue curado por" L["Whether data is recorded for this type"] = "Determina si los datos se graban para este tipo" L["Whether time data is recorded for this type (used for graphs can be a |cffff2020memory hog|r if you are concerned about memory)"] = "Determina si se graban datos de tiempo para este tipo (usado para graficos, puede causar |cffff2020un alto consumo de memoria|r si te preocupa la memoria)" L["Whisper"] = "Susurrar" L["Whisper Target"] = "Susurrar objetivo" L["Who"] = "Quien" L["Window"] = "Ventana" L["Window Color Selection"] = "Seleccion de color de ventana" L["Window Options"] = "Opciones de Ventana" L["Window Scaling"] = "Escala de ventana" L["X Gridlines Represent"] = "X Representar en Cuadricula" L["Yds"] = "Yds" L["Yes"] = "Si"