-- Recount Locale -- Please use the Localization App on WoWAce to Update this -- http://www.wowace.com/projects/recount/localization/ local L = LibStub("AceLocale-3.0"):NewLocale("Recount", "esMX") if not L then return end L[" at "] = " en " L[" by "] = " por " L[" dies."] = " murió." L[" for "] = " para " L["|cff40ff40Enabled|r"] = "|cff40ff40Activado|r" L["|cffff4040Disabled|r"] = "|cffff4040Desactivado|r" L["Ability"] = "Habilidad" L["Ability Name"] = "Nombre de la habilidad" L["Absorbed"] = "Absorbido" L["Absorbs"] = "Absorciones" L["Activity"] = "Actividad" L["Add to Current Graph (Alt Click)"] = "Añadir a gráfico actual (Alt-Clic)" L["Allows the data of a window to be reported"] = "Permite reportar los datos de una ventana" L["Appearance"] = "Apariencia" L["Arcane"] = "Arcano" L["Arenas"] = "Arenas" --Translation missing -- L["Astral Power Abilities"] = "Astral Power Abilities" --Translation missing -- L["Astral Power Gained"] = "Astral Power Gained" --Translation missing -- L["Astral Power Sources"] = "Astral Power Sources" L["Attack Name"] = "Nombre del ataque" L["Attack Summary Incoming (Click for Outgoing)"] = "Resumen de ataque entrante (Clic para saliente)" L["Attack Summary Outgoing (Click for Incoming)"] = "Resumen de ataque saliente (Clic para entrante)" L["Attacked"] = "Atacado" L["Attacked by"] = "Atacado por" L["Attacked/Healed"] = "Atacado/curado" L["Autodelete Time Data"] = "Autoborrado de datos de tiempo" L["Autohide On Combat"] = "Auto-ocultar en combate" L["Autoswitch Shown Fight"] = "Cambiar automáticamente a la batalla actual" L["Available Bandwidth"] = "Ancho de banda disponible" L["Avg"] = "Media" L["Avg. DOTs Up"] = "Media de DOTs arriba" L["Avg. HOTs Up"] = "Media de HOTs arriba" L["Background"] = "Segundo plano" L["Bandwidth"] = "Ancho banda" L["Bar Color Selection"] = "Seleccionar color de barra" L["Bar Selection"] = "Seleccionar barra" L["Bar Text"] = "Texto de barra" L["Bar Text Options"] = "Opciones de texto de barra" L["Battlegrounds"] = "Campos de batalla" L["Block"] = "Bloquear" L["Blocked"] = "Bloqueado" L["Bosses"] = "Jefes" L["Bottom Color"] = "Color inferior" L["Broke"] = "Roto" L["Broke On"] = "Roto en" L["Bytes"] = "Bytes" L["CC Breakers"] = "Rompedores de CC" L["CC Breaking"] = "Rompiendo CC" L["CC's Broken"] = "CC rotos" L["Check Versions"] = "Revisar versiones" L["Clamp To Screen"] = "Anclar a la pantalla" L["Class Colors"] = "Colores de clase" L["Click for more Details"] = "Clic para más detalles" L["Click for next Pet"] = "Clic para la siguiente mascota" L["Click|r to toggle the Recount window"] = "Clic|r para abrir/cerrar la ventana del Recount" L["Close"] = "Cerrar" L["Color"] = "Color" L["Combat Log Range"] = "Rango de registro de combate" L["Combat Messages"] = "Mensajes de combate" L["Commas"] = "Comas" L["Config"] = "Configuración" L["Config Access"] = "Configurar acceso" L["Config Recount"] = "Configurar Recount" L["Confirmation"] = "Confirmación" L["Content-based Filters"] = "Filtros basados en contenido" L["Controls the frame strata of the Recount windows. Default: MEDIUM"] = "Controla la capa donde se sitúa la ventana de Recount. Por defecto: Media" L["Controls whether the Recount windows can be dragged offscreen"] = "Controla que la ventana de Recount pueda ser movida fuera de la pantalla" L["Count"] = "Cuenta" L["Crit"] = "Crítico" L["Crushing"] = "Aplastante" L["Current Fight"] = "Batalla actual" L["Damage"] = "Daño" L["Damage Abilities"] = "Habilidades de daño" L["Damage Done"] = "Daño infligido" L["Damage Focus"] = "Foco de daño" L["Damage Report for"] = "Reporte de daño para" L["Damage Taken"] = "Daño recibido" L["Damaged Who"] = "Quién fue dañado" L["Data"] = "Datos" L["Data collection turned off"] = "Recolección de datos apagada" L["Data collection turned on"] = "Recolección de datos encendida" L["Data Deletion"] = "Borrado de datos" L["Data Name"] = "Nombre de datos" L["Data Options"] = "Opciones de datos" L["Death Details for"] = "Detalles de muerte para" L["Death for "] = "Muerte por" L["Death Graph"] = "Gráfica de muertes" L["Death Track"] = "Monitoreo de muertes" L["Deaths"] = "Muertes" L["Delete Combatant (Ctrl-Alt Click)"] = "Borrar combatiente (Ctrl-Alt-Clic)" L["Delete on Entry"] = "Suprimir en entrada" L["Delete on New Group"] = "Borrar en grupo nuevo" L["Delete on New Raid"] = "Borrar en banda nueva" L["Detail"] = "Detalle" L["Detail Window"] = "Ventana de detalles" L["Dispelled"] = "Disipados" L["Dispelled By"] = "Disipado por" L["Dispels"] = "Disipaciones" L["Display"] = "Mostrar" L["Displaying Versions"] = "Mostrando versiones" L["Displays the versions of players in the raid"] = "Muestra la versión de los jugadores en la banda" L["Distribution"] = "Distribución" L["Do you wish to reset the data?"] = "¿Deseas reiniciar los datos?" L["Dodge"] = "Esquivado" L["DoT"] = "DOT" L["DOT Time"] = "Tiempo del DOT" L["DOT Uptime"] = "Tiempo activo del DOT" L["DOTs"] = "DOTs" L["Down Traffic"] = "Descarga" L["Downstream Traffic"] = "Tráfico entrante" L["DPS"] = "DPS" L["DTPS"] = "DTPS" L["Duration"] = "Duración" L["Enabled"] = "Activado" L["End"] = "Fin" L["Energy Abilities"] = "Habilidades de energía" L["Energy Gained"] = "Energía ganada" L["Energy Sources"] = "Fuentes de energía" L["Fight"] = "Batalla" L["Fight Segmentation"] = "Segmentación de batallas" L["File"] = "Archivo" L["Filters"] = "Filtros" L["Fire"] = "Fuego" L["Fix Ambiguous Log Strings"] = "Arreglar cadenas ambiguas" L["Font Selection"] = "Selección de fuente" L["Fought"] = "Combatido" L["FPS"] = "FPS" L["Frame Strata"] = "Capa de marco" L["Friendly Attacks"] = "Ataques amigos" L["Friendly Fire"] = "Fuego amigo" L["Friendly Fired On"] = "Fuego amigo en" L["From"] = "De" L["Frost"] = "Escarcha" L["Frostfire"] = "Pirofrío" --Translation missing -- L["Fury Abilities"] = "Fury Abilities" --Translation missing -- L["Fury Gained"] = "Fury Gained" --Translation missing -- L["Fury Sources"] = "Fury Sources" L["Gained"] = "Ganado" L["General Window Options"] = "Opciones de la ventana general" L["Glancing"] = "Vistazo" L["Global Data Collection"] = "Recolección glob. de datos" L["Global Realtime Windows"] = "Ventana de tiempo real global" L["Graph Window"] = "Ventana de la gráfica" L["Group Based Deletion"] = "Borrado de grupo" L["Grouped"] = "Agrupados" L["Guardian"] = "Guardián" L["GUI"] = "GUI" L["gui"] = "GUI" L["Guild"] = "Hermandad" L["Heal"] = "Cura" L["Heal Focus"] = "Foco de sanación" L["Heal Name"] = "Nombre de sanación" L["Healed"] = "Curado" L["Healed By"] = "Curado por" L["Healed Who"] = "Quién fue curado" L["Healing"] = "Sanación" L["Healing Done"] = "Sanación realizada" L["Healing Taken"] = "Sanación recibida" L["Heals"] = "Sanaciones" L["Health"] = "Vida" L["Hide"] = "Ocultar" L["Hide When Not Collecting"] = "Oculto cuando no recolecta" --Translation missing -- L["Hide While In Pet Battle"] = "Hide While In Pet Battle" L["Hides the main window"] = "Oculta la ventana principal" L["Hit"] = "Golpe" L["Holy"] = "Sagrado" L["Hostile"] = "Hostil" L["HoT"] = "HOT" L["HOT Time"] = "Tiempo de HOT" L["HOT Uptime"] = "Tiempo activo del HOT" L["HOTs"] = "HOTs" L["HPS"] = "HPS" L["HTPS"] = "HTPS" L["Incoming"] = "Entrante" L["Instance"] = "Instancia" L["Instance Based Deletion"] = "Borrado de mazmorra" L["Integrate"] = "Integrar" L["Interrupted"] = "Interrumpido" L["Interrupted Who"] = "Quién fue interrumpido" L["Interrupts"] = "Interrupciones" L["Is this shown in the main window?"] = "¿Esto se muestra en la ventana principal?" L["Keep Only Boss Segments"] = "Guardar solo en jefes" L["Killed By"] = "Matado por" L["Lag"] = "Lag" L["Last Fight"] = "Última batalla" L["Latency"] = "Latencia" L["Lines Reported"] = "Líneas reportadas" L["Lines reported set to: "] = "Líneas reportadas ajustado a:" L["Lock"] = "Bloquear" L["Lock Windows"] = "Bloquear ventanas" --Translation missing -- L["Maelstorm Abilities"] = "Maelstorm Abilities" --Translation missing -- L["Maelstorm Gained"] = "Maelstorm Gained" --Translation missing -- L["Maelstorm Sources"] = "Maelstorm Sources" L["Main"] = "Principal" L["Main Window"] = "Ventana principal" L["Main Window Options"] = "Opciones de la ventana principal" L["Mana Abilities"] = "Habilidades de maná" L["Mana Gained"] = "Maná conseguido" L["Mana Sources"] = "Fuentes de maná" L["Max"] = "Máx." L["Melee"] = "Cuerpo a cuerpo" L["Merge Absorbs w/ Damage"] = "Unir absorción y daño" L["Merge Absorbs w/ Heals"] = "Unir absorción y sanación" L["Merge Pets w/ Owners"] = "Unir mascotas y dueños" L["Messages"] = "Mensajes" L["Min"] = "Mín." L["Misc"] = "Misc." L["Miss"] = "Fallado" L["Mob"] = "Monstruo" L["Mobs"] = "Monstruos" L["Name of Ability"] = "Nombre de habilidad" L["Nature"] = "Naturaleza" L["Naturefire"] = "Fuego natural" L["Network"] = "Red" L["Network and FPS"] = "Red y FPS" L["Network Traffic"] = "Tráfico de Red" L["Network Traffic(by Player)"] = "Tráfico de Red (por jugador)" L["Network Traffic(by Prefix)"] = "Tráfico de Red (por prefijo)" L["New"] = "Nuevo" L["Next"] = "Siguiente" L["No"] = "No" L["No Absorb"] = "No absorbido" L["No Block"] = "No bloqueado" L["No other Recount users found."] = "No se encontraron otros usuarios de Recount." L["No Pet"] = "Sin mascota" L["No Resist"] = "No resistencia" L["Non-Trivial"] = "No trivial" L["Normalize"] = "Normalizar" L["Number Format"] = "Formato de número" L["Officer"] = "Oficiales" L["Open Ace3 Config GUI"] = "Abre la GUI de configuración de Ace3" L["Other Windows"] = "Otras ventanas" L["Outgoing"] = "Saliente" L["Outside Instances"] = "Instancias exteriores" L["Over Heals"] = "Sobrecuraciones" L["Overall Data"] = "Datos generales" L["Overheal"] = "Sobrecuración" L["Overhealing"] = "Sobrecuración" L["Overhealing Done"] = "Sobrecuración hecha" --Translation missing -- L["Pain Abilities"] = "Pain Abilities" --Translation missing -- L["Pain Gained"] = "Pain Gained" --Translation missing -- L["Pain Sources"] = "Pain Sources" L["Parry"] = "Parado" L["Party"] = "Grupo" L["Party Instances"] = "Instancias de grupo" L["Pause"] = "Pausa" L["pause"] = "pausa" L["Per Second"] = "Por segundo" L["Percent"] = "Porcentaje" L["Pet"] = "Mascota" L["Pet Attacked"] = "Mascota atacada" L["Pet Damage"] = "Daño de mascota" L["Pet Damage Abilities"] = "Habilidades de daño de mascota" L["Pet Focus"] = "Foco de mascota" L["Pet Healed"] = "Mascota curada" L["Pet Healing Abilities"] = "Habilidades de curación de la mascota" L["Pet Time"] = "Tiempo de mascota" L["Pets"] = "Mascotas" L["Physical"] = "Físico" L["Player/Mob Name"] = "Nombre del jugador/monstruo" L["Players"] = "Jugadores" L["Prefix"] = "Prefijos" L["Previous"] = "Anterior" L["Profiles"] = "Perfiles" L["Rage Abilities"] = "Habilidades de ira" L["Rage Gained"] = "Ira generada" L["Rage Sources"] = "Fuentes de ira" L["Raid"] = "Banda" L["Raid Instances"] = "Instancias de banda" L["Rank Number"] = "Número de rango" L["Realtime"] = "Tiempo real" L["Record Buffs/Debuffs"] = "Grabar beneficios/perjuicios" L["Record Data"] = "Grabar datos" L["Record Deaths"] = "Grabar muertes" L["Record Time Data"] = "Grabar datos de tiempo" L["Recorded Fights"] = "Batallas guardadas" L["Records the times and applications of buff/debuffs on this type"] = "Grabar los tiempos y aplicaciones de beneficios/perjuicios en este tipo" L["Records when deaths occur and the past few actions involving this type"] = "Grabar cuando ocurren las muertes y las últimas acciones en este tipo" L["Recount"] = "Recount" L["Recount Version"] = "Contar versión" L["Report"] = "Reportar" L["Report Data"] = "Reportar datos" L["Report for"] = "Reportar para" L["Report the DeathTrack Window Data"] = "Reportar datos de la ventana de registro de muertes" L["Report the Detail Window Data"] = "Reportar datos de la ventana de detalles" L["Report the Main Window Data"] = "Reportar datos de la ventana principal" L["Report To"] = "Reportar a" L["Report Top"] = "Reportar Top" L["Reset"] = "Reiniciar" L["reset"] = "reiniciar" L["Reset Colors"] = "Reiniciar colores" L["Reset Positions"] = "Reiniciar posiciones" L["Reset Recount?"] = "¿Reiniciar Recount?" L["ResetPos"] = "Reiniciar posición" L["Resets the data"] = "Reiniciar los datos" L["Resets the positions of the detail, graph, and main windows"] = "Reiniciar la posición de la ventana de detalles, gráficos y principal" L["Resist"] = "Resistir" L["Resisted"] = "Resistido" L["Ressed"] = "Resucitados" L["Ressed Who"] = "Quien fue resucitado" L["Ressers"] = "Resucitadores" L["Right-click|r to open the options menu"] = "Clic derecho|r para abrir el menú de opciones" L["Row Height"] = "Altura de fila" L["Row Spacing"] = "Espaciado de fila" --Translation missing -- L["Runic Power Abilities"] = "Runic Power Abilities" L["Runic Power Gained"] = "Poder rúnico ganado" --Translation missing -- L["Runic Power Sources"] = "Runic Power Sources" L["'s Absorbs"] = "- Absorbió" --Translation missing -- L["'s Astral Power Gained"] = "'s Astral Power Gained" --Translation missing -- L["'s Astral Power Gained From"] = "'s Astral Power Gained From" L["'s Dispels"] = " - Disipaciones" L["'s DOT Uptime"] = " - Tiempo activo del DOT" L["'s DPS"] = " - DPS" L["'s DTPS"] = " - DTPS" L["'s Effective Healing"] = " - Curaciones efectivas" L["'s Energy Gained"] = " - Energía ganada" L["'s Energy Gained From"] = " - Energía ganada de" L["'s Friendly Fire"] = " - Fuego amigo" --Translation missing -- L["'s Fury Gained"] = "'s Fury Gained" --Translation missing -- L["'s Fury Gained From"] = "'s Fury Gained From" L["'s Hostile Attacks"] = " - Ataques hostiles" L["'s HOT Uptime"] = " - Tiempo activo del HOT" L["'s HPS"] = " - HPS" L["'s HTPS"] = " - HTPS" L["'s Interrupts"] = " - Interrupciones" --Translation missing -- L["'s Maelstorm Gained"] = "'s Maelstorm Gained" --Translation missing -- L["'s Maelstorm Gained From"] = "'s Maelstorm Gained From" L["'s Mana Gained"] = " - Maná ganado" L["'s Mana Gained From"] = " - Maná ganado de" L["'s Network Traffic"] = " - Tráfico de Red" L["'s Overhealing"] = " - Sobrecuración" --Translation missing -- L["'s Pain Gained"] = "'s Pain Gained" --Translation missing -- L["'s Pain Gained From"] = "'s Pain Gained From" L["'s Partial Resists"] = " - Parcialmente resistidos" L["'s Rage Gained"] = " - Ira ganada" L["'s Rage Gained From"] = " - Ira ganada de" L["'s Resses"] = " - Resurrecciones" --Translation missing -- L["'s Runic Power Gained"] = "'s Runic Power Gained" --Translation missing -- L["'s Runic Power Gained From"] = "'s Runic Power Gained From" L["'s Time Spent"] = " - Tiempo consumido" L["'s Time Spent Attacking"] = " - Tiempo consumido atacando" L["'s Time Spent Healing"] = " - Tiempo consumido curando" L["'s TPS"] = " - TPS" L["Say"] = "Decir" L["Scenario Instances"] = "Instancias de escenario" L["Seconds"] = "Segundos" L["Self"] = "Propio" L["Server Name"] = "Nombre de reino" L["Set Combat Log Range"] = "Establecer rango del registro de combate" L["Set the maximum number of lines to report"] = "Ajustar el número máximo de líneas a reportar" L["Set the maximum number of recorded fight segments"] = "Ajusta el máximo número de segmentos de batalla almacenados" L["Shadow"] = "Sombra" L["Shielded"] = "Protegido" L["Shielded Who"] = "Quien fue protegido" L["Short"] = "Corto" L["Show"] = "Mostrar" L["show"] = "mostrar" L["Show Buttons"] = "Mostrar botones" L["Show Death Track (Left Click)"] = "Mostrar registro de muertes (Clic izquierdo)" L["Show Details (Left Click)"] = "Mostrar detalles (Clic izquierdo)" L["Show Graph"] = "Mostrar gráfica" L["Show Graph (Shift Click)"] = "Mostrar gráfica (Shift-Clic)" L["Show next main page"] = "Muestra la página principal siguiente" L["Show previous main page"] = "Muestra la página principal anterior" L["Show Realtime Graph (Ctrl Click)"] = "Mostrar gráfica en tiempo real (Ctrl-Clic)" L["Show Scrollbar"] = "Mostrar barra de desplazamiento" L["Show Total Bar"] = "Mostrar barra total" L["Shows found unknown spells in BabbleSpell"] = "Muestra los hechizos desconocidos encontrados en BabbleSpell" L["Shows the config window"] = "Muestra la ventana de configuración" L["Shows the main window"] = "Muestra la ventana principal" L["Solo"] = "Solo" L["Specialized Realtime Graphs"] = "Graficas en tiempo real especializadas" L["Split"] = "Separar" L["Stack"] = "Juntar" L["Standard"] = "Estándar" L["Start"] = "Comenzar" L["Starts a realtime window tracking amount of available AceComm bandwidth left"] = "Comienza una ventana en tiempo real que monitoriza tu ancho de banda AceComm restante" L["Starts a realtime window tracking your downstream traffic"] = "Comienza una ventana en tiempo real que monitoriza tu tráfico entrante" L["Starts a realtime window tracking your FPS"] = "Comienza una ventana en tiempo real que monitoriza tus FPS" L["Starts a realtime window tracking your latency"] = "Comienza una ventana en tiempo real que monitoriza tu latencia" L["Starts a realtime window tracking your upstream traffic"] = "Comienza una ventana en tiempo real que monitoriza tu tráfico saliente" L["Summary Report for"] = "Reportar resumen para" L["Swap Text and Bar Color"] = "Intercambia los colores de las barras y los textos" L["Sync"] = "Sincronizar" L["sync"] = "sincronizar" L["Sync Data"] = "Sincronizar datos" L["Sync Options"] = "Opciones de sincronización" L["Taken"] = "Recibido" L["Threat"] = "Amenaza" L["Threat on"] = "Amenaza de" L["Tick"] = "Tic" L["Ticked on"] = "Tic en" L["Time"] = "Tiempo" L["Time (s)"] = "Tiempo (s)" L["Time Damaging"] = "Tiempo dañando" L["Time Healing"] = "Tiempo curando" L["Times"] = "Tiempos" L["Title"] = "Título" L["Title Text"] = "Texto de título" L["Toggle"] = "Activar/desactivar" --Translation missing -- L["Toggle merge pets"] = "Toggle merge pets" L["Toggle pause of global data collection"] = "Activa/desactiva la pausa de recolección de datos global" L["Toggles sending synchronization messages"] = "Activa/desactiva el envío de mensajes de sincronización" L["Toggles the main window"] = "Muestra/oculta la ventana principal" L["Toggles windows being locked"] = "Activa/desactiva el bloqueo de ventanas" L["Took Damage From"] = "Recibió daño de" L["Top 3"] = "Top 3" L["Top Color"] = "Color superior" L["Total"] = "Total" L["Total Bar"] = "Barra total" L["Tracks Raid Damage Per Second"] = "Monitoriza el DPS de la banda" L["Tracks Raid Damage Taken Per Second"] = "Monitoriza el daño recibido por segundo de la banda" L["Tracks Raid Healing Per Second"] = "Monitoriza la sanación por segundo de la banda" L["Tracks Raid Healing Taken Per Second"] = "Monitoriza la sanación recibida por segundo de la banda" L["Tracks your entire raid"] = "Monitoriza la banda completa" L["Trivial"] = "Trivial" L["Type"] = "Tipo" L["Ungrouped"] = "Sin agrupar" L["Unknown"] = "Desconocido" L["Unknown Spells"] = "Hechizos desconocidos" L["Unknown Spells:"] = "Hechizos desconocidos:" L["Up Traffic"] = "Tráfico de subida" L["Upstream Traffic"] = "Tráfico saliente" L["VerChk"] = "Comprobar versión" L["verChk"] = "comprobar versión" L["was Dispelled by"] = "fue disipado por" L["was Healed by"] = "fue curado por" L["Whether data is recorded for this type"] = "Determina si los datos se graban para este tipo" L["Whether time data is recorded for this type (used for graphs can be a |cffff2020memory hog|r if you are concerned about memory)"] = "Determina si se graban datos de tiempo para este tipo (usado para gráficas, puede causar |cffff2020un alto consumo de memoria|r si te preocupa la memoria)" L["Whisper"] = "Susurrar" L["Whisper Target"] = "Susurrar objetivo" L["Who"] = "Quién" L["Window"] = "Ventana" L["Window Color Selection"] = "Selección de color de ventana" L["Window Options"] = "Opciones de ventana" L["Window Scaling"] = "Escala de ventana" L["X Gridlines Represent"] = "Representar en cuadrícula X" L["Yes"] = "Sí"